dofile 'core/bootstrap.test.lua'
local server = require('server')
local init
server.on('init', function(...) init = arg end)
et_InitGame(1, 2, 1)
assert(init[1] == 1 and init[2] == 2 and init[3] == true)
local sent = {}
function et.trap_SendConsoleCommand(command, when)
sent.command = command
sent.when = when
end
server.exec('map supply')
assert(sent.command == 'map supply\n')
assert(sent.when == et.EXEC_APPEND)
server.exec('map supply', et.EXEC_NOW)
assert(sent.when == et.EXEC_NOW)
local status
server.on('shutdown', function(restart)
status = restart
end)
et_ShutdownGame(1)
assert(status == true)
et_ShutdownGame(0)
assert(status == false)
server.on('quit', function()
status = 'quit'
end)
et_Quit()
assert(status == 'quit')
local times = 0
server.timeout(function()
times = times + 1
end)
et_RunFrame(0)
et_RunFrame(50)
assert(times == 1)
local timer = server.interval(function()
times = times + 1
end)
et_RunFrame(100)
et_RunFrame(150)
server.cancel(timer)
et_RunFrame(200)
assert(times == 3)
server.timeout(function() times = times + 1 end)
server.timeout(function() times = times + 1 end)
server.timeout(function() times = times + 1 end)
et_RunFrame(250)
assert(times == 6)
et_RunFrame(300)
server.timeout(function() undefined() end)
local message
function et.G_LogPrint(m)
message = m
end
et_RunFrame(350)
assert(table.getn(server.timers) == 0)
assert(message)
server.cvars.sv_hostname = '^1ETHost'
assert(server.cvars.sv_hostname == '^1ETHost')
server.configstrings[0] = 'serverinfo\\abc'
assert(server.configstrings[0] == 'serverinfo\\abc')